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Snake
Story
Dashie: "This is my line"
Kion: "This is my line"
Concept
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Program
- Setting Up Your Development Environment
- Install necessary tools (SDL, OpenGL, etc.).
- Set up a project directory.
- Creating a Window with SDL
- Initialize SDL.
- Create a window and renderer.
- Setting Up OpenGL for 2D Rendering
- Initialize OpenGL context.
- Set up viewport and projection.
- Loading Game Assets
- Load images for the snake, food, and background.
- Set up texture loading with SDL.
- Creating the Title Screen
- Display a title graphic.
- Implement a start button.
- Implementing the Game Loop
- Handle user input (arrow keys for movement).
- Update the snake's position.
- Check for collisions (with walls and food).
- Rendering the Game
- Render the snake and food.
- Draw the game area background.
- Adding Game Logic
- Manage the snake's growth and movement.
- Generate new food when eaten.
- Creating Success and Game Over Screens
- Detect when the snake hits a wall or itself.
- Display a game over message with score.
- Implement a restart button.
- Cleaning Up and Exiting
- Free resources and close SDL.
- Provide an option to quit the game.
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